Music Monday: Hero of Time March 27, 2017Posted by thejinx in music.
Tags: album, arrangement, hero of time, legend of zelda, materia collective, music, new, ocarina of time, orchestra, remix, soundtrack, symphony, vgm
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I am very excited this week to feature an album that just launched last night, Hero of Time, a The Legend of Zelda: Ocarina of Time arrangement album produced by Materia Collective.
When I first discovered the Kickstarter for Hero of Time last fall, I was thrilled at the idea of a fan-produced arrangement album of Ocarina of Time performed by a full orchestra, not to mention arranged with the help of some VGM musicians I recognized and liked. I was then immediately saddened to find that with maybe five days left, they still needed to raise something like $30,000 to reach their goal. I contributed my share because I wanted to show my support, but I never expected it to actually succeed.
Lo and behold, in the last few hours of the campaign, they reached their goal and my excitement mounted again, and I spent the next six months watching the updates on its progress and eagerly awaiting its release. Now, here we are, and while I am still waiting for my download code, I have listened to the full album on Bandcamp.
Hero of Time tells the story of Ocarina of Time in epic orchestral form. There are some original sections added, mainly for transitions or track openings, but for the most part, the original tracks from the game are arranged fairly true to form, but generally on a much grander scale, with varying tempos and the addition or encouragement of sweeping strings, booming brass, and huge orchestral hits. The story was condensed for the sake of the album, and some notable tracks from the game are absent, such as Zora’s Domain and Death Mountain, and Kakariko Village appears only as a minor key cello adagio as part of the homage to the Shadow Temple (though the rendition is haunting and beautiful).
What remains, though, paints a beautiful picture of the game’s story, transforming it into a musical journey that seriously sounds like a modern movie score. The original soundtrack for the game was melodic, delightful, and memorable, but not necessarily very emotional. In this rendition, however, Materia Collective did an amazing job bringing the mood of the tracks to life, highlighting the grandeur of Hyrule field and castle, the awe of uncovering the Master Sword, the horror and failure as Ganondorf uses that opening to take over the kingdom and plunge it into darkness, the mystery of Sheik, and more. And in the end, it’s a near straight rendition of the ending credits as performed by a full orchestra, immensely satisfying to someone who has happily listened to the original track in its 20-year-old synthesized splendour over and over again.
I can’t say enough good about how this album came out. In one listen, it has immediately jumped to my top 5 VGM albums of all time. If you played Ocarina of Time and/or enjoyed the soundtrack at all, buy this album. You will not be disappointed.
Music Monday: The Legend of Zelda: Symphony of the Goddesses March 21, 2016Posted by thejinx in music.
Tags: arrangements, concert, legend of zelda, live, medleys, music, orchestra, performance, review, show, soundtracks, symphony, symphony of the goddesses
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What was that about a weekly feature? My excuse is that I’ve been spending the past weeks sorting through new music. Let’s just say I’ve been putting the task off for a while.
But enough about what I’ve not been doing. Last weekend, I was lucky enough to be able to attend the Toronto performance of The Legend of Zelda: Symphony of the Goddesses.
It’s a touring symphony concert playing music from the Legend of Zelda video games. I went in perhaps a bit more experienced than much of the audience – most of the other attendees I spoke with had never been to an event of the sort, whereas I’ve been to Video Games Live four or five times and Distant Worlds: Music from Final Fantasy twice, and I had seen at least one preview of Symphony of the Goddesses on YouTube, when they appeared on the Late Show with Stephen Colbert last fall.
The setup is much the same as the other concerts. The focus is on the music, with game footage showing the source material shown on a screen above the orchestra. The screen also occasionally showed closeups of the soloists or prominent sections of the orchestra at times, which I felt was a nice touch. It was a quieter affair than the other video game concerts I have been to, with a very brief introduction to the show by the producer, Jason Michael Paul, and a few prerecorded introductions by series producer Shigeru Miyamoto, series composer Koji Kondo, and one other prominent person (who I regret to say I can’t remember offhand). We didn’t hear a word from the conductor or any of the orchestra and mainly they just played the music.
The Legend of Zelda series aren’t necessarily my favourite soundtracks. There are some that I absolutely adore, primarily A Link to the Past and Ocarina of Time, but overall, I don’t find the music as gripping and certainly not as emotional as Final Fantasy or some other franchises. So, I will admit that while I was very much looking forward to it, I wasn’t necessarily expecting jaw-dropping orchestrations.
Several of the songs performed came straight off the Legend of Zelda: 25th Anniversary album that came bundled with Skyward Sword when it released – which was full of excellent and very dynamic/bombastic medleys and arrangements of various games in the series and whose main flaw was that the songs were recorded too quiet. However, only half of the songs in the show, at best, were the same renditions, so there was plenty of material new to me. Even the Twilight Princess medley was a little different from the 25th Anniversary album.
The show focused on the main console games, playing little or nothing from most of the portable games – Link’s Awakening, The Minish Cap, Phantom Hourglass, etc. – and nothing from Hyrule Warriors (which I don’t particularly lament, seeing as I haven’t played it nor even own a Wii U). There was a very nice mix of source material from the games the show focused on, playing numerous tunes from Ocarina of Time, Wind Waker, Twilight Princess, Majora’s Mask, and a couple others. Having a smaller library of music to draw from meant I got to hear more of the situational music that often gets overlooked in place of the main themes.
But ultimately, what that really meant was that a lot of what I heard was straight orchestra performances of music from the games, which was so very satisfying. I hear the music in the game and it has a character of its own and I can tell what the instruments are – and maybe they even sound pretty close – but I am always imagining it performed with real instruments. The battle theme medley, which opened with the regular battle music from Ocarina of Time, illustrated this best for me – it was so accurate to the game and so natural that it took me almost an entire iteration of the song before I appreciated that this is what it was supposed to sound like, not what it did in the game. There was both a great mix of source material and expert arrangements, and the Kitchener Symphony did an excellent job performing them.
Overall, I really enjoyed the show. Fans of the Legend of Zelda games should certainly check it out and I really, really hope that they release more recordings of the orchestrations, especially the battle theme medley and the Link to the Past medley.