Music Monday: January indie releases February 6, 2017Posted by thejinx in music.
Tags: albums, arrangements, indie, music, new, releases, remixes, vgm, video game
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This January seemed to be a good month for indie VGM album releases, even with my limited exposure to news on that front. So for this week’s post, I thought I’d highlight a few of the new releases I came across.
This Vancouver group touts itself as a medley band, which is more accurate than to say they’re arrangers. After the first track on this first studio recorded album of theirs, there isn’t a lot of original interpretation or expansion of the source tracks, and focuses on straight performances weaving together many songs into five mega-mixes. However, the combination of great instrumentation, solid performance, and smooth transitions between the source material makes for great, engrossing ear candy that both grabs and holds your attention and pays a very satisfying homage to the original tracks.
The Travelers (self-titled album)
When you have a collaboration of musicians from VGM cover bands such as Materia Collective, the Triforce Quartet, and Tetrimino, you can expect high quality results. The Travelers’ namesake album delivers on that promise with lush European folk arrangements of songs from various (mainly older) games, in many cases really showing the potential of these classic soundtracks. There are very occasional moments when songs become a little dull or repetitive, but overall, this album is very lovely. It’s also the only album in this list that isn’t free to download, but with professional-grade production quality and I don’t think a single synthesized instrument, the $7 price tag is a bargain.
This latest album from VGM community and repository extraordinaire OverClocked ReMix will probably be a treat to fans of EDM and drum’n’bass (as well as Super Mario RPG), as those styles make up the bulk of the three-disc album. There’s a bit more distortion and chippy sounds, even from familiar names in the VGM community, than I tend to prefer, but some of it works for me, and there’s still a bit of variety. Joseph “XPRTNovice” Zieja, as always, does not fail to surprise with his contributions, including an arrangement that turns the bizarre, almost carnival-esque “And My Name’s Bukki (Booster)” into a haunting orchestral expansion worthy of any mindwarp movie trailer.
Music Monday: Happy Adventure, Delightful Adventure January 23, 2017Posted by thejinx in music.
Tags: fun, happy, music, rpg, soundtrack, super mario, video game
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A couple months ago, I made a post sharing some music on my ‘feel better’ playlist, closing out with the soundtrack of Secret of Mana. While Secret of Mana is a very effective stress reliever for me, that wasn’t the point of the post, and it wasn’t the soundtrack I meant to mention as part of it. The soundtrack I actually meant to include with that post was for Super Mario RPG: Legend of the Seven Stars.
The original Super Mario RPG was an adorable, hilarious, and incredibly fun game, and it had a soundtrack to match. The tunes are catchy and cute while still having good depth and suiting the game perfectly, and something about them always makes me smile when I come across a track, especially when listening to music on shuffle.
Even the track titles make me smile when I see them, with names such as “The Road is Full of Dangers”, “The Road is Still Full of Dangers”, “Hard Working Moles Are Good Moles”, and “Fight Against Smithie, Who Likes Transforming”.
It was not easy to find the soundtrack back in the early 2000s, and in fact I sold my Nintendo 64 to get the money for it when I did. I have never regretted that decision.
It’s an odd choice to be one of my favourite soundtracks, to be sure, but I couldn’t love this soundtrack more, and it never does fail to make me smile.
Music Monday: ‘Tis the season November 28, 2016Posted by thejinx in music, Uncategorized.
Tags: arrangements, carols, christmas, final fantasy, holiday, kart, mario, melody, music, remixes, season, songs, tunes, vgm, video game, world, xmas
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Now that (American) Thanksgiving is done and gone, I thought I would share some holiday-themed music for this week’s post.
The OneUps – Super Mario’s Sleigh Ride
This song is a classic, and for years, it was pretty much the Christmas video game arrangement, at least in my collection. It’s a masterfully performed and seemingly effortlessly blended arrangement of songs from Super Mario World together with “Sleigh Ride”, “Have Yourself a Merry Little Christmas”, and “Jingle Bells”. Sometimes the tunes trade off having the spotlight, sometimes the Mario music makes a pleasant backdrop to the classic carol, and sometimes both songs are played at the same time on different instruments. The effect is flawless and catchy and delightful.
ROCKtendo – Vanilla Lake
There were a number of great tracks on 2014’s Super VG Christmas Party, but this one was an absolute gem. The source material is from the original Super Mario Kart from 1992. The artist here took the original 30-second bossa nova tune and turned it into a fantastic 3:21 crooner ballad with lyrics about Mario Kart. And also Christmas.
I’ll be chasing that checkered flag
No more gifts to bag
You can keep all your jingle bells
I’ll take turtle shells
Of red and green
Jay Epperhart – Carol of the Final Fantasy Belles
A lovely piano medley arrangement of several themes from various Final Fantasy games and Parasite Eve woven together with the classic “Carol of the Bells”.
Dale North – Christmas in the Village (Silver Bells)
Dale North, also of OneUps fame, has made a few Christmas-themed video game arrangements over the years, though I think this one, mixing a theme from Lufia II with “Silver Bells”, is my favourite.
Goomin Nam – Fisherman’s Horizon (Christmas ver.)
A lot of Christmas VGM is more like this – it doesn’t have any actual Christmas music and is just an arrangement of the original track from Final Fantasy VIII, but the instrumentation and tone have a Christmas-y feel to them, and it’s just a lovely song.
Happy holidays! I hope you enjoyed these songs. Do you know of any other holiday video game music/arrangements? Feel free to tell me in the comments, I always love discovering new music!
Music Monday: Smile! November 7, 2016Posted by thejinx in music.
Tags: feel better, happy, music, songs, video games
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Because everybody could use an extra smile on a Monday, right?
My “feel better” playlist has a few different types of songs on it to help combat a bad day. There are some with uplifting lyrics, some sweet or bouncy tunes that always bring a smile, and some that are just silly for various reasons that make me laugh. After a very lengthy hiatus from my so-called weekly feature, I thought I’d share some of these favourites in case it makes anyone else feel a little better about their day.
Owl City – When Can I See You Again?
It’s no secret, and probably no surprise, that Disney’s Wreck-It Ralph is one of my favourite movies. While my enjoyment of this song, the ending theme, is probably increased by my love of the movie, it has great energy and inspiring lyrics and tends to make things feel a little better.
The Big Band of Rogues – Super Mario 64 Opening Theme
While we’re on the topic of energy, check out this delightful jazz ensemble arrangement from Super Mario 64 (going all the way back to the Nintendo 64, 20 years old now). This rendition of the track couldn’t be better in my opinion, and it never fails to cheer me up.
Mirai – Open Up Your Mind
For a more traditional feel better song, here’s a track from the soundtrack to the anime Saiyuki. It’s a sweet and hopeful song with a lovely sound.
Helen Trevillion – Ode to My Cake OH CAKE
A lot of Helen Trevillion‘s music belongs in my feel better list – such as “Waiting For the Snow”, which has sad lyrics but a lovely melody, or “Stepping Stones” which has hopeful lyrics but a sad tune – but one of my absolute favourites of hers is this track, which also helps bridge the gap between the happy and silly music. It’s adorable, it’s catchy, it’s got a sweet bouncy melody, and it’s about cake. What more could you want?
Sir Jordanius – Interstellar Sasuke 5ever Space Funkadet (warning: includes NSFW lyrics)
Who wants some funk? Truth be told, when I first heard this song, I wasn’t sure if I hated it or loved it. It is so unlike most video game arrangements I’ve heard that only the weirdness struck me at first. But it grew on me fast. The production quality is great, the fact that it arranges the old 3D Pinball Space Cadet game from Windows XP never fails to amuse me, and I love the weirdness.
anterrior, Chimpazilla, timaeus222 – They See Me Rollin’ (includes NSFW lyrics)
Disclaimer: This song probably won’t be as enjoyable if you haven’t played The Legend of Zelda: The Ocarina of Time. But if you have, it’s pretty darn funny.
I think that’s enough for now. I hope you’ve enjoyed this glimpse into part of my music collection. Maybe if there’s interest, I’ll share some more tracks on this list at another time.
As a bonus, I’ll close with some more music that never fails to calm me down: the Secret of Mana original soundtrack. Yes, the 16-bit instruments are a bit dated at this point, but I love the sound of them in a way no real instruments can quite capture and the tracks themselves are beautiful.
Music Monday: Myth: The Xenogears Orchestral Album April 4, 2016Posted by thejinx in music.
Tags: album, arrangement, cd, enix, music, myth, orchestra, playstation, rpg, soundtrack, square, symphony, video game, xenogears
Xenogears was an RPG for the original Playstation, with soundtrack composed by Yasunori Mitsuda, famous for his Chrono Trigger soundtrack, arguably one of the best video game soundtracks of all time (at least in my decidedly limited opinion).
I never played Xenogears. It wasn’t for lack of interest, rather money. However, I’m all about video game music, so when a friend ordered a copy of the soundtrack and received two, I was happy to take the extra. It was different from Chrono Trigger, with a more focused style and distinct Celtic influences in a more orchestral soundtrack, but I ended up thoroughly enjoying it. I don’t know anything about the story that happens when this music takes place, but there are a lot of great and some amazing tracks, and I enjoyed it enough to pick up Creid, a Xenogears arrangement album produced by the original composer that I also love.
Yet somehow, a second arrangement album also produced by Yasunori Mitsuda managed to slip under my radar. Myth: The Xenogears Orchestral Album was released in 2011 and contains fourteen tracks, mostly performed by the Bulgarian Symphony Orchestra with a couple of piano solos and one vocal track performed by Joanne Hogg (who sounds like the original vocalist for the game’s theme song).
It definitely lives up to its name: the arrangements are very orchestral, using a sizeable symphony along with a choir in some tracks. The arrangements all have quite a bit of depth and are generally fairly dynamic/bombastic. Some tracks I actually wish had some heavier elements truer to the original tracks, but that’s because most of the renditions are pretty close to the source material. There is a little variation in styles at times, but there’s not much alteration of the melodies themselves and many of the songs are straight orchestrations of the original tracks.
Not that that is in any way disappointing; the depth and life of these orchestrations are fantastic, really highlighting the quality of the original compositions. One unfortunate exception is “The Beginning and the End”, a choral track that sounds lovely done with real voices but lacks all of the vocal modulations of the original.
Aside from that, I have no complaints about this album. There’s a lot of emotion, great big sound, and the quality of the arrangements and their performances are both excellent. And the piano solos are just as wonderful. I am also extremely happy with the performance of “Flight”, my favourite song from the original soundtrack.
I highly recommend this album to fans of the Xenogears soundtrack. It is available on iTunes, and really, that’s the only way I would purchase it (unless you really want to pay 4x the price for an imported CD).
Music Monday: The Legend of Zelda: Symphony of the Goddesses March 21, 2016Posted by thejinx in music.
Tags: arrangements, concert, legend of zelda, live, medleys, music, orchestra, performance, review, show, soundtracks, symphony, symphony of the goddesses
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What was that about a weekly feature? My excuse is that I’ve been spending the past weeks sorting through new music. Let’s just say I’ve been putting the task off for a while.
But enough about what I’ve not been doing. Last weekend, I was lucky enough to be able to attend the Toronto performance of The Legend of Zelda: Symphony of the Goddesses.
It’s a touring symphony concert playing music from the Legend of Zelda video games. I went in perhaps a bit more experienced than much of the audience – most of the other attendees I spoke with had never been to an event of the sort, whereas I’ve been to Video Games Live four or five times and Distant Worlds: Music from Final Fantasy twice, and I had seen at least one preview of Symphony of the Goddesses on YouTube, when they appeared on the Late Show with Stephen Colbert last fall.
The setup is much the same as the other concerts. The focus is on the music, with game footage showing the source material shown on a screen above the orchestra. The screen also occasionally showed closeups of the soloists or prominent sections of the orchestra at times, which I felt was a nice touch. It was a quieter affair than the other video game concerts I have been to, with a very brief introduction to the show by the producer, Jason Michael Paul, and a few prerecorded introductions by series producer Shigeru Miyamoto, series composer Koji Kondo, and one other prominent person (who I regret to say I can’t remember offhand). We didn’t hear a word from the conductor or any of the orchestra and mainly they just played the music.
The Legend of Zelda series aren’t necessarily my favourite soundtracks. There are some that I absolutely adore, primarily A Link to the Past and Ocarina of Time, but overall, I don’t find the music as gripping and certainly not as emotional as Final Fantasy or some other franchises. So, I will admit that while I was very much looking forward to it, I wasn’t necessarily expecting jaw-dropping orchestrations.
Several of the songs performed came straight off the Legend of Zelda: 25th Anniversary album that came bundled with Skyward Sword when it released – which was full of excellent and very dynamic/bombastic medleys and arrangements of various games in the series and whose main flaw was that the songs were recorded too quiet. However, only half of the songs in the show, at best, were the same renditions, so there was plenty of material new to me. Even the Twilight Princess medley was a little different from the 25th Anniversary album.
The show focused on the main console games, playing little or nothing from most of the portable games – Link’s Awakening, The Minish Cap, Phantom Hourglass, etc. – and nothing from Hyrule Warriors (which I don’t particularly lament, seeing as I haven’t played it nor even own a Wii U). There was a very nice mix of source material from the games the show focused on, playing numerous tunes from Ocarina of Time, Wind Waker, Twilight Princess, Majora’s Mask, and a couple others. Having a smaller library of music to draw from meant I got to hear more of the situational music that often gets overlooked in place of the main themes.
But ultimately, what that really meant was that a lot of what I heard was straight orchestra performances of music from the games, which was so very satisfying. I hear the music in the game and it has a character of its own and I can tell what the instruments are – and maybe they even sound pretty close – but I am always imagining it performed with real instruments. The battle theme medley, which opened with the regular battle music from Ocarina of Time, illustrated this best for me – it was so accurate to the game and so natural that it took me almost an entire iteration of the song before I appreciated that this is what it was supposed to sound like, not what it did in the game. There was both a great mix of source material and expert arrangements, and the Kitchener Symphony did an excellent job performing them.
Overall, I really enjoyed the show. Fans of the Legend of Zelda games should certainly check it out and I really, really hope that they release more recordings of the orchestrations, especially the battle theme medley and the Link to the Past medley.
Music Monday: Chronicles of Time March 7, 2016Posted by thejinx in music.
Tags: album, arrangements, cd, chronicles of time, chrono trigger, indie, music, musicians, new, remixes, review, songs, soundtrack, video game
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In 2013, a group of indie musicians got together to create Spectrum of Mana, a 3-disc album of arrangements from the Super Nintendo game Secret of Mana. I enjoyed that album; some of it was not to my taste, but largely I really liked the songs.
When I heard that the same group was putting together a new album called Chronicles of Time based on the SNES game Chrono Trigger, I figured it would be much the same. Well, it ended up being rather bigger, to the tune of 5 discs, almost 6 hours of music, and over 200 contributors (!). The album launched a few weeks ago, so it seemed fitting that it would make a good topic for one of my Music Monday posts, and I’ve spent the past several days listening intently to give, well, I suppose as proper a review as I can manage.
The album was set up in much the same way as Spectrum of Mana, with almost all instrumental arrangements covering a wide range of the source material, organised per disc by genre, with a lot of accompanying artwork. There’s a lot of live instruments, a lot of collaboration, and the production quality is very high.
The first disc largely consists of the type of standard rock arrangements you often hear from indie arrangers, particularly live ones. There’s a track or two in acoustic, a little bit of funk and jazz/fusion mixed in (as well as one R&B track that wasn’t to my taste), but generally, there’s a strong focus on electric guitars, bass, and drums, not too heavy – runs on a scale roughly from AC/DC to 90s alternative rock – and generally fairly upbeat. There’s a good variety in the sounds for as consistent as it is overall and I love the directions some tracks took the source material, particularly “Runnin’ in Circles” by Ivan Hakštok & streifig and “Critical Heat” by Grospixels.
The second disc has a lot of the same musical theme as the first, though it adds in a bit more variety to the typical rock model with some electronica and a touch more of the jazz/fusion and funk from the first disc. There’s also a three-part chiptune medley from Derris-Kharlan, who had a similar medley in one part on Spectrum of Mana. While I’m starting to get tired of chiptunes, Derris-Kharlan gives it a lot of depth and movement and after giving both a chance, I’ve ended up thoroughly enjoying both. Overall there’s a lot of depth of sound in both this disc and the entire album, and the arrangements here are solid. I’m always impressed when a musician can take a less than 10-second source and expand it into a full song, so one of my favourites was “Norstein Bekkler’s Song of Horrors” by, once again, Ivan Hakštok, as well as “Epoch ~ Wings of Time” by Kirby’s Dream Band and “First Tentacle of Mars” (a play on the original title “First Festival of Stars”) by the group of musicians known as DROIDEKKA.
The third disc moves away from the electric guitars and heads more into new age, with a bit of jazz, orchestral, and Latin mixed in, and even a wonderful string quartet arrangement that utilises the instruments to their fullest potential. I thoroughly loved this disc, and every track is staying in my collection. Once again, there’s both great variety and great arrangements, and it’s hard to pick just a couple favourites.
The fourth disc is the jazz section. Where there’s been hints of it in the previous discs, it jumps to the fore in these tracks, ranging from lounge to swing to blues to salsa and beyond. This ended up being my favourite disc, which came as a bit of a surprise, since I’m all about the new age. There’s just so much movement, excellent arrangement of the source material into sometimes entirely different styles, great horn/sax solos, and such big sound that a lot of these tracks make me smile just to hear them. I absolutely loved “Primevil” by Eight Bit Disaster and “Cantina Automatica” by XPRTNovice (which I discovered last year from a different website, but I loved it so much I have no qualms at all with paying to have it again, and also contains some great humour for fans of the game).
The fifth disc got a bit heavier with more punk rock/heavy metal type arrangements. Several of these tracks were a bit too heavy for my taste, and I ended up not enjoying more of this disc than the others. I still liked more of this disc than not, particularly “Arena Rex” by Midee (featuring Ailsean, finbeard, norg, prozax & Snappleman).
Overall, it turned out to be a very strong album with a lot to like. I ended up keeping almost 80% of the tracks in my collection, and for almost five and a half hours of quality music? I’d say that’s worth $20. Fans of Chrono Trigger will most likely get a lot of enjoyment out of this album, and if you’re a fan of the Chrono Trigger soundtrack and jazz music, you should definitely check it out.
If you’d like more of an idea of what to expect, the group released a name-your-own-price preview disc over at Bandcamp. The full album is available via Loudr and iTunes, and you can get full information on the songs at the project website.
Music Monday: Video Games Live February 23, 2016Posted by thejinx in music.
Tags: album, concert, kickstarter, live, music, new, orchestra, video games, video games live
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In the interest of posting more about the things I enjoy, I am resurrecting my short-lived feature highlighting some of the music I listen to. This week, I want to talk about Video Games Live.
VGL is pretty much what the name suggests – a concert series that performs live arrangements of video game music, with a symphony orchestra as well as electric guitar usually played by the creator of the show, Tommy Tallarico.
I heard about VGL pretty much right from its beginning in 2005. It seems like something that I would have jumped on, but it took me a couple years to get into it. Live shows aren’t usually my thing and I’m generally more interested in recordings I can listen to later, which weren’t available for VGL for the first few years. Mainly, though, on reading about it, I was convinced that they primarily performed music from new games, and it’s been about 20 years since I was anything close to current in my video game habits.
But, in the summer of 2007 or 2008, I was alerted on short notice to a free concert that they were playing in downtown Toronto. I decided it was worth a trip into the city to see what they were all about.
I am so glad that I did. What I discovered that afternoon was not just masterful orchestrations of video game music both new and old, but an amazingly fun and engaging live show. There was a game of Frogger with the symphony providing the music live as it happened, with the player – a member of the audience – using herself as the controller. There was a Guitar Hero competition on-stage with two winners of an earlier competition before the show where they played Guitar Hero Aerosmith, which was not yet released, and the winner absolutely killed it.Tommy Tallarico himself brought so much energy to the show and drew the audience in and had everyone singing along. And I embarrassed my company by screaming my head off when the encore started, a medley of music from Castlevania, which I recognized from the first two notes while Tommy Tallarico was still introducing it.
I have since gone back to VGL at Gen Con and Toronto. I’ve seen lots more great features, special guests, post-show meet and greets, and even a proposal. I’ve never had so much fun at a live concert as at Video Games Live.
And, of course, I’ve bought the music. I purchased the first two CDs at shows, both of which are signed. For the third and fourth albums, Tommy Tallarico used Kickstarter to fund them and I contributed enough for digital copies. I love them all thoroughly, even the songs from video games I’d never played.
Now, he has started a Kickstarter for VGL’s fifth album. As a previous contributor, I was alerted to it right away, and I’m thrilled to see that barely five days in they are already within 85% of their goal, and I sincerely hope that they will reach at least some of their stretch goals and add more tracks to the album.
I’ve already contributed and I implore you to consider doing the same. For $10 you can help bring this project to life and get high-quality digital files of the entire album when it’s released, along with a bonus disc of an assortment of music from various guest artists – and I can tell you from experience that these bonus tracks are almost as good as the new album itself.
To give you a taste of the kind of music to expect, I’ll leave you with my unexpected joys from each album so far, tracks from games I haven’t played but ended up loving these arrangements.
From the first album: Kingdom Hearts suite
Video Games Live: Level 2 – Civilization IV – Baba Yetu (Duet Version)
Video Games Live: Level 3 – Secret of Monkey Island
Video Games Live: Level 4 – Too many favourites to choose, but for a taste of something different, Metal Gear Solid – Snake Eater
Music Monday: Vocal remixes April 21, 2014Posted by thejinx in music.
Tags: music, original, rearrangement, remix, song, soundtrack, variation, video game, vocal
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Opinions vary widely in the VGM (video game music) community on the place of vocal remixes – that is, arrangements of originally instrumental tracks with fan-written and -performed lyrics. Although they are becoming more common, there are still some who refuse to listen to vocal remixes.
It took me a while to warm to the idea of vocal remixes, especially since I heard a few in the early days that were not to my taste. But eventually, I came to judge them on the same merits as any other arrangement – on the quality and originality of the song, rather than the style or instruments used.
This week, I’m going to feature a handful of the (now many) vocal remixes I have amassed in my collection over the years.
While there are songs with more interesting lyrics or smoother vocals out there, “To Hold You Again” is featured first because it was one of the first vocal remixes I enjoyed enough to save, back in 2004, and helped start me on the road to accepting them. This sweet rock rendition of a track from the Super Nintendo game Lufia and the Fortress of Doom is a classic story about the singer having ruined a relationship he later realizes was a mistake.
Nine years ago, well-known remixer and professional singer/songwriter Jillian Aversa made her first solo VGM rearrangement “Prayer,” a version of the Forest Temple theme from The Legend of Zelda: The Ocarina of Time. I still adore that version of that song with its minimal instrumentation more reminiscent of the original haunting theme, but recently, she released “Generations,” an updated version of the track with new vocals. This updated new age version is more melodic, with rolling vocals along the same theme of discovery as her latest original album, Atlantis Awakening. Jillian has done a number of other lovely vocal remixes worth checking out as well.
Featured on playlist: Fantasy, perfect to listen to while writing.
Modern pop music is not a particular favourite genre of mine, so a song like this, a rendition of “Fragments of Memories” from Final Fantasy VIII done in a modern pop style with an almost hip-hop-esque beat and slightly distorted lyrics, wouldn’t usually strike my fancy. But I find this song catchy with nice variation and the dual vocals complement each other well, and it became a quick favourite.
“Dragon Song” gave “Prophesy” from Secret of Mana a different feel using acoustic guitar instead of flute for the opening riff, but it maintains the dark, haunting mood of the original with a song about escape on the wings of a dragon. This song is a little less vocal than the others, but it is a featured element of the song, and the smooth performance adds to the atmosphere. Despite the changes made from the original, this song still invokes the feeling of flight like the original.
I close out this week’s post with a little bit of levity courtesy of Block Party, a collaboration made up of several long-standing remixers in the VGM community, including Jillian Aversa and her husband, Andrew “zircon” Aversa. Whether it’s something you want to add to a regular music rotation or just want a quick laugh, take a listen to this vocal rendition of a theme from Tetris, featuring lyrics which personify each of the different shapes in the classic game into themed characters such as the nerdy ‘Z’ block and the French diva ‘L’. Maybe I’m just speaking from the perspective of someone who doesn’t really understand the work that goes into making music, but it amuses me to no end that this group put together such a solid and full-depth performance of an entirely comedic song based on a 30-year-old video game.
That’s it for this week! As before, if there is any song, album, or artist you would like me to be aware of, please comment and let me know. See you next time!
Music Monday: Time Circuits April 14, 2014Posted by thejinx in music.
Tags: chrono trigger, corridors of time, download, feature, free, highlight, monday, music, music monday, snes, songs, soundtrack, super nintendo, time circuits, video game
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Testing the waters with a regular feature in which I highlight/share some music I really enjoy. Mostly, this will involve indie re-arrangements of video game music, because that’s how I roll and because it’s generally pretty easy to link to free, legal downloads for it. I’ll admit my music theory is weak, so I might not be able to describe the songs I feature in technical terms, but I love what I love, and if one person gets to enjoy a new song out of it, I will consider it a success.
For my inaugural post, I’m going to feature one of my all-time favourite songs: “Time Circuits”/”Corridors of Time” from the SNES classic Chrono Trigger. Clearly, I’m not the only one to enjoy this track so much, as it has been done over and over again. The bonus to it being so popular is inevitably that means there are several very well-done arrangements out there. This week I’m featuring a selection of my favourite renditions of this well-loved theme.
“Time Chill” is at least ten years old now, but it remains a favourite. As the title might suggest, mv turned the tune into a somewhat jazzy rendition. What I love about this version is that despite taking a slightly different approach to the source, it feels like this is exactly what the original track was meant to sound like.
In this version, Ashane took the original ~90 second melody and turned it into a 10:29 rock ballad, starting off gentle and building as it goes. The questionably voiced lines from the part of the game when the source music plays might not be to everyone’s taste, but to me, those have become as much a part of the music as the guitars, bass, and drums.
Featured on playlist: Road trip, because nothing makes the time and miles go by quicker than listening to 3-4 songs and finding an hour has passed.
This ambient rendition goes all the way back to 2002; I found an updated version from a few years later while searching for the download link, but I prefer this original posting to RPGamer. It’s long, smooth, and mellow, and I still recall the first time I played it on the radio show I was part of around that time, when I was a bit uncertain about playing video game remixes, and this one was warmly received by crew and listeners alike.
I originally discovered this song on a different website where it was titled “Corroder of Time,” a pun on the original title that still amuses me. Unlike other rock arrangements of the tune, this one turns the source material into a heavier song, despite keeping at least close to the original beat, truly turning the track into a hard rock remix.
Bonus final track comes courtesy of the Japanese band MintJam. They recorded an amazing version of “Corridors of Time” which I can unfortunately only link to on YouTube, as it was commercially released and therefore not available as a free download. I adore their rendition for the instruments and the depth they gave the original song, including an engaging drum beat and smooth vocals.
I hope you enjoyed this brief foray into my music collection. If you have any suggestions for other tracks, artists, or albums for me to check out, please feel free to comment. I always love discovering new music. See you again next week with a new feature!